Dumb by Daniel Vaughan

Main Deck

Counterspell
Instant
Counter target spell.
Foil
Instant
You may discard an Island card and another card rather than pay this spell's mana cost.
Counter target spell.
Gush
Instant
You may return two Islands you control to their owner's hand rather than pay this spell's mana cost.
Draw two cards.
Phyrexian Dreadnought
Artifact Creature — Phyrexian Dreadnought
Trample
When this creature enters, sacrifice it unless you sacrifice any number of creatures with total power 12 or greater.
Portent
Sorcery
Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle.
Draw a card at the beginning of the next turn's upkeep.
Counterspell
Instant
Counter target spell.
Foil
Instant
You may discard an Island card and another card rather than pay this spell's mana cost.
Counter target spell.
Gush
Instant
You may return two Islands you control to their owner's hand rather than pay this spell's mana cost.
Draw two cards.
Phyrexian Dreadnought
Artifact Creature — Phyrexian Dreadnought
Trample
When this creature enters, sacrifice it unless you sacrifice any number of creatures with total power 12 or greater.
Portent
Sorcery
Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle.
Draw a card at the beginning of the next turn's upkeep.
Counterspell
Instant
Counter target spell.
Foil
Instant
You may discard an Island card and another card rather than pay this spell's mana cost.
Counter target spell.
Gush
Instant
You may return two Islands you control to their owner's hand rather than pay this spell's mana cost.
Draw two cards.
Phyrexian Dreadnought
Artifact Creature — Phyrexian Dreadnought
Trample
When this creature enters, sacrifice it unless you sacrifice any number of creatures with total power 12 or greater.
Portent
Sorcery
Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle.
Draw a card at the beginning of the next turn's upkeep.
Counterspell
Instant
Counter target spell.
Foil
Instant
You may discard an Island card and another card rather than pay this spell's mana cost.
Counter target spell.
Gush
Instant
You may return two Islands you control to their owner's hand rather than pay this spell's mana cost.
Draw two cards.
Phyrexian Dreadnought
Artifact Creature — Phyrexian Dreadnought
Trample
When this creature enters, sacrifice it unless you sacrifice any number of creatures with total power 12 or greater.
Portent
Sorcery
Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle.
Draw a card at the beginning of the next turn's upkeep.
Stifle
Instant
Counter target activated or triggered ability. (Mana abilities can't be targeted.)
Vision Charm
Instant
Choose one —
• Target player mills four cards.
• Choose a land type and a basic land type. Each land of the first chosen type becomes the second chosen type until end of turn.
• Target artifact phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
Daze
Instant
You may return an Island you control to its owner's hand rather than pay this spell's mana cost.
Counter target spell unless its controller pays .
Opt
Instant
Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Draw a card.
Flash of Insight
Instant
Look at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Flashback—, Exile X blue cards from your graveyard. (You may cast this card from your graveyard for its flashback cost, then exile it. You can't exile Flash of Insight to pay for its own flashback cost.)
Stifle
Instant
Counter target activated or triggered ability. (Mana abilities can't be targeted.)
Vision Charm
Instant
Choose one —
• Target player mills four cards.
• Choose a land type and a basic land type. Each land of the first chosen type becomes the second chosen type until end of turn.
• Target artifact phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
Daze
Instant
You may return an Island you control to its owner's hand rather than pay this spell's mana cost.
Counter target spell unless its controller pays .
Opt
Instant
Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Draw a card.
Flash of Insight
Instant
Look at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Flashback—, Exile X blue cards from your graveyard. (You may cast this card from your graveyard for its flashback cost, then exile it. You can't exile Flash of Insight to pay for its own flashback cost.)
Stifle
Instant
Counter target activated or triggered ability. (Mana abilities can't be targeted.)
Vision Charm
Instant
Choose one —
• Target player mills four cards.
• Choose a land type and a basic land type. Each land of the first chosen type becomes the second chosen type until end of turn.
• Target artifact phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
Daze
Instant
You may return an Island you control to its owner's hand rather than pay this spell's mana cost.
Counter target spell unless its controller pays .
Opt
Instant
Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Draw a card.
Impulse
Instant
Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Stifle
Instant
Counter target activated or triggered ability. (Mana abilities can't be targeted.)
Vision Charm
Instant
Choose one —
• Target player mills four cards.
• Choose a land type and a basic land type. Each land of the first chosen type becomes the second chosen type until end of turn.
• Target artifact phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
Chain of Vapor
Instant
Return target nonland permanent to its owner's hand. Then that permanent's controller may sacrifice a land of their choice. If the player does, they may copy this spell and may choose a new target for that copy.
Misdirection
Instant
You may exile a blue card from your hand rather than pay this spell's mana cost.
Change the target of target spell with a single target.
Impulse
Instant
Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Peek
Instant
Look at target player's hand.
Draw a card.
Island
Basic Land — Island
(: Add .)
Island
Basic Land — Island
(: Add .)
Island
Basic Land — Island
(: Add .)
Island
Basic Land — Island
(: Add .)
Peek
Instant
Look at target player's hand.
Draw a card.
Island
Basic Land — Island
(: Add .)
Island
Basic Land — Island
(: Add .)
Island
Basic Land — Island
(: Add .)
Island
Basic Land — Island
(: Add .)
Powder Keg
Artifact
At the beginning of your upkeep, you may put a fuse counter on this artifact.
, Sacrifice this artifact: Destroy each artifact and creature with mana value equal to the number of fuse counters on this artifact.
Island
Basic Land — Island
(: Add .)
Island
Basic Land — Island
(: Add .)
Island
Basic Land — Island
(: Add .)
Island
Basic Land — Island
(: Add .)
Thwart
Instant
You may return three Islands you control to their owner's hand rather than pay this spell's mana cost.
Counter target spell.
Island
Basic Land — Island
(: Add .)
Island
Basic Land — Island
(: Add .)
Island
Basic Land — Island
(: Add .)
Island
Basic Land — Island
(: Add .)

Side

Annul
Instant
Counter target artifact or enchantment spell.
Annul
Instant
Counter target artifact or enchantment spell.
Annul
Instant
Counter target artifact or enchantment spell.
Brain Freeze
Instant
Target player mills three cards.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Essence Flare
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+0.
At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature.
Essence Flare
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+0.
At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature.
Essence Flare
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+0.
At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature.
Hibernation
Instant
Return all green permanents to their owners' hands.
Dominate
Instant
Gain control of target creature with mana value X or less.
Dominate
Instant
Gain control of target creature with mana value X or less.
Tsabo's Web
Artifact
When this artifact enters, draw a card.
Each land with an activated ability that isn't a mana ability doesn't untap during its controller's untap step.
Tsabo's Web
Artifact
When this artifact enters, draw a card.
Each land with an activated ability that isn't a mana ability doesn't untap during its controller's untap step.
Hydroblast
Instant
Choose one —
• Counter target spell if it's red.
• Destroy target permanent if it's red.
Hydroblast
Instant
Choose one —
• Counter target spell if it's red.
• Destroy target permanent if it's red.
Hydroblast
Instant
Choose one —
• Counter target spell if it's red.
• Destroy target permanent if it's red.