Moneyball black by James McGraw

Main Deck

Cabal Therapy
Sorcery
Choose a nonland card name. Target player reveals their hand and discards all cards with that name.
Flashback—Sacrifice a creature. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Dark Ritual
Instant
Add .
Duress
Sorcery
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Hypnotic Specter
Creature — Specter
Flying
Whenever this creature deals damage to an opponent, that player discards a card at random.
Withered Wretch
Creature — Zombie Cleric
: Exile target card from a graveyard.
Cabal Therapy
Sorcery
Choose a nonland card name. Target player reveals their hand and discards all cards with that name.
Flashback—Sacrifice a creature. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Dark Ritual
Instant
Add .
Duress
Sorcery
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Hypnotic Specter
Creature — Specter
Flying
Whenever this creature deals damage to an opponent, that player discards a card at random.
Withered Wretch
Creature — Zombie Cleric
: Exile target card from a graveyard.
Cabal Therapy
Sorcery
Choose a nonland card name. Target player reveals their hand and discards all cards with that name.
Flashback—Sacrifice a creature. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Dark Ritual
Instant
Add .
Duress
Sorcery
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Hypnotic Specter
Creature — Specter
Flying
Whenever this creature deals damage to an opponent, that player discards a card at random.
Withered Wretch
Creature — Zombie Cleric
: Exile target card from a graveyard.
Cabal Therapy
Sorcery
Choose a nonland card name. Target player reveals their hand and discards all cards with that name.
Flashback—Sacrifice a creature. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Dark Ritual
Instant
Add .
Duress
Sorcery
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Hypnotic Specter
Creature — Specter
Flying
Whenever this creature deals damage to an opponent, that player discards a card at random.
Withered Wretch
Creature — Zombie Cleric
: Exile target card from a graveyard.
Nantuko Shade
Creature — Insect Shade
: This creature gets +1/+1 until end of turn.
Ravenous Rats
Creature — Rat
When this creature enters, target opponent discards a card.
Cursed Scroll
Artifact
, : Choose a card name, then reveal a card at random from your hand. If that card has the chosen name, this artifact deals 2 damage to any target.
Smother
Instant
Destroy target creature with mana value 3 or less. It can't be regenerated.
Mishra's Factory
Land
: Add .
: This land becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.
: Target Assembly-Worker creature gets +1/+1 until end of turn.
Nantuko Shade
Creature — Insect Shade
: This creature gets +1/+1 until end of turn.
Ravenous Rats
Creature — Rat
When this creature enters, target opponent discards a card.
Cursed Scroll
Artifact
, : Choose a card name, then reveal a card at random from your hand. If that card has the chosen name, this artifact deals 2 damage to any target.
Smother
Instant
Destroy target creature with mana value 3 or less. It can't be regenerated.
Mishra's Factory
Land
: Add .
: This land becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.
: Target Assembly-Worker creature gets +1/+1 until end of turn.
Nantuko Shade
Creature — Insect Shade
: This creature gets +1/+1 until end of turn.
Ravenous Rats
Creature — Rat
When this creature enters, target opponent discards a card.
Knight of Stromgald
Creature — Human Knight
Protection from white
: This creature gains first strike until end of turn.
: This creature gets +1/+0 until end of turn.
Graveborn Muse
Creature — Zombie Spirit
At the beginning of your upkeep, you draw X cards and you lose X life, where X is the number of Zombies you control.
Mishra's Factory
Land
: Add .
: This land becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.
: Target Assembly-Worker creature gets +1/+1 until end of turn.
Chainer's Edict
Sorcery
Target player sacrifices a creature of their choice.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Diabolic Edict
Instant
Target player sacrifices a creature of their choice.
Knight of Stromgald
Creature — Human Knight
Protection from white
: This creature gains first strike until end of turn.
: This creature gets +1/+0 until end of turn.
Snuff Out
Instant
If you control a Swamp, you may pay 4 life rather than pay this spell's mana cost.
Destroy target nonblack creature. It can't be regenerated.
Mishra's Factory
Land
: Add .
: This land becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.
: Target Assembly-Worker creature gets +1/+1 until end of turn.
Wasteland
Land
: Add .
, Sacrifice this land: Destroy target nonbasic land.
Swamp
Basic Land — Swamp
(: Add .)
Swamp
Basic Land — Swamp
(: Add .)
Swamp
Basic Land — Swamp
(: Add .)
Swamp
Basic Land — Swamp
(: Add .)
Wasteland
Land
: Add .
, Sacrifice this land: Destroy target nonbasic land.
Swamp
Basic Land — Swamp
(: Add .)
Swamp
Basic Land — Swamp
(: Add .)
Swamp
Basic Land — Swamp
(: Add .)
Swamp
Basic Land — Swamp
(: Add .)
Wasteland
Land
: Add .
, Sacrifice this land: Destroy target nonbasic land.
Swamp
Basic Land — Swamp
(: Add .)
Swamp
Basic Land — Swamp
(: Add .)
Swamp
Basic Land — Swamp
(: Add .)
Swamp
Basic Land — Swamp
(: Add .)
Swamp
Basic Land — Swamp
(: Add .)
Swamp
Basic Land — Swamp
(: Add .)
Swamp
Basic Land — Swamp
(: Add .)
Swamp
Basic Land — Swamp
(: Add .)
Swamp
Basic Land — Swamp
(: Add .)

Side

Engineered Plague
Enchantment
As this enchantment enters, choose a creature type.
All creatures of the chosen type get -1/-1.
Engineered Plague
Enchantment
As this enchantment enters, choose a creature type.
All creatures of the chosen type get -1/-1.
Engineered Plague
Enchantment
As this enchantment enters, choose a creature type.
All creatures of the chosen type get -1/-1.
Engineered Plague
Enchantment
As this enchantment enters, choose a creature type.
All creatures of the chosen type get -1/-1.
Dystopia
Enchantment
Cumulative upkeep—Pay 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
At the beginning of each player's upkeep, that player sacrifices a green or white permanent of their choice.
Dystopia
Enchantment
Cumulative upkeep—Pay 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
At the beginning of each player's upkeep, that player sacrifices a green or white permanent of their choice.
Dystopia
Enchantment
Cumulative upkeep—Pay 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
At the beginning of each player's upkeep, that player sacrifices a green or white permanent of their choice.
Cursed Scroll
Artifact
, : Choose a card name, then reveal a card at random from your hand. If that card has the chosen name, this artifact deals 2 damage to any target.
Diabolic Edict
Instant
Target player sacrifices a creature of their choice.
Drain Life
Sorcery
Spend only black mana on X.
Drain Life deals X damage to any target. You gain life equal to the damage dealt, but not more life than the player's life total before the damage was dealt, the planeswalker's loyalty before the damage was dealt, or the creature's toughness.
Funeral Charm
Instant
Choose one —
• Target player discards a card.
• Target creature gets +2/-1 until end of turn.
• Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)
Gloom
Enchantment
White spells cost more to cast.
Activated abilities of white enchantments cost more to activate.
Graveborn Muse
Creature — Zombie Spirit
At the beginning of your upkeep, you draw X cards and you lose X life, where X is the number of Zombies you control.
Plaguebearer
Creature — Zombie
{X}{X}: Destroy target nonblack creature with mana value X.
Tormod's Crypt
Artifact
, Sacrifice this artifact: Exile target player's graveyard.