Gro-A-Tog by Eden Elvin
Main Deck
Instant
Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards.
Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards.
Instant
Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Draw a card.
Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Draw a card.
Instant
Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards.
Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards.
Instant
Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Draw a card.
Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Draw a card.
Instant
Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards.
Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards.
Instant
Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Draw a card.
Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Draw a card.
Instant
Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards.
Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards.
Instant
Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Draw a card.
Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Draw a card.
Creature — Dryad
Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on this creature.
Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on this creature.
Sorcery
Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
Creature — Dryad
Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on this creature.
Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on this creature.
Sorcery
Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
Creature — Dryad
Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on this creature.
Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on this creature.
Creature — Dryad
Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on this creature.
Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on this creature.
Land
, Pay 1 life, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
, Pay 1 life, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
Land
, Pay 1 life, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
, Pay 1 life, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
Land
, Pay 1 life, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
, Pay 1 life, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
Land
, Pay 1 life, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
, Pay 1 life, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
Side
Sorcery
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Enchantment
As this enchantment enters, choose a creature type.
All creatures of the chosen type get -1/-1.
As this enchantment enters, choose a creature type.
All creatures of the chosen type get -1/-1.
Enchantment
As this enchantment enters, choose a creature type.
All creatures of the chosen type get -1/-1.
As this enchantment enters, choose a creature type.
All creatures of the chosen type get -1/-1.
Sorcery
Target player shuffles up to three target cards from their graveyard into their library.
Draw a card.
When this card is put into your graveyard from your library, shuffle your graveyard into your library.
Target player shuffles up to three target cards from their graveyard into their library.
Draw a card.
When this card is put into your graveyard from your library, shuffle your graveyard into your library.
Sorcery
Target player shuffles up to three target cards from their graveyard into their library.
Draw a card.
When this card is put into your graveyard from your library, shuffle your graveyard into your library.
Target player shuffles up to three target cards from their graveyard into their library.
Draw a card.
When this card is put into your graveyard from your library, shuffle your graveyard into your library.
Instant
Destroy target enchantment.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Destroy target enchantment.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)