Dream Storm by Beth Hind

Main Deck

Accumulated Knowledge
Instant
Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards.
Dream Halls
Enchantment
Rather than pay the mana cost for a spell, its controller may discard a card that shares a color with that spell.
Intuition
Instant
Search your library for three cards and reveal them. Target opponent chooses one. Put that card into your hand and the rest into your graveyard. Then shuffle.
Lotus Petal
Artifact
, Sacrifice this artifact: Add one mana of any color.
Meditate
Instant
Draw four cards. You skip your next turn.
Accumulated Knowledge
Instant
Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards.
Dream Halls
Enchantment
Rather than pay the mana cost for a spell, its controller may discard a card that shares a color with that spell.
Intuition
Instant
Search your library for three cards and reveal them. Target opponent chooses one. Put that card into your hand and the rest into your graveyard. Then shuffle.
Lotus Petal
Artifact
, Sacrifice this artifact: Add one mana of any color.
Meditate
Instant
Draw four cards. You skip your next turn.
Accumulated Knowledge
Instant
Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards.
Dream Halls
Enchantment
Rather than pay the mana cost for a spell, its controller may discard a card that shares a color with that spell.
Intuition
Instant
Search your library for three cards and reveal them. Target opponent chooses one. Put that card into your hand and the rest into your graveyard. Then shuffle.
Lotus Petal
Artifact
, Sacrifice this artifact: Add one mana of any color.
Meditate
Instant
Draw four cards. You skip your next turn.
Accumulated Knowledge
Instant
Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards.
Dream Halls
Enchantment
Rather than pay the mana cost for a spell, its controller may discard a card that shares a color with that spell.
Intuition
Instant
Search your library for three cards and reveal them. Target opponent chooses one. Put that card into your hand and the rest into your graveyard. Then shuffle.
Lotus Petal
Artifact
, Sacrifice this artifact: Add one mana of any color.
Meditate
Instant
Draw four cards. You skip your next turn.
Opportunity
Instant
Target player draws four cards.
Rush of Knowledge
Sorcery
Draw cards equal to the greatest mana value among permanents you control.
Brain Freeze
Instant
Target player mills three cards.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Cunning Wish
Instant
You may reveal an instant card you own from outside the game and put it into your hand. Exile Cunning Wish.
Frantic Search
Opportunity
Instant
Target player draws four cards.
Rush of Knowledge
Sorcery
Draw cards equal to the greatest mana value among permanents you control.
Brain Freeze
Instant
Target player mills three cards.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Cunning Wish
Instant
You may reveal an instant card you own from outside the game and put it into your hand. Exile Cunning Wish.
Frantic Search
Opportunity
Instant
Target player draws four cards.
Rush of Knowledge
Sorcery
Draw cards equal to the greatest mana value among permanents you control.
Orim's Chant
Instant
Kicker (You may pay an additional as you cast this spell.)
Target player can't cast spells this turn. If this spell was kicked, creatures can't attack this turn.
Cunning Wish
Instant
You may reveal an instant card you own from outside the game and put it into your hand. Exile Cunning Wish.
Show and Tell
Sorcery
Each player may put an artifact, creature, enchantment, or land card from their hand onto the battlefield.
Opportunity
Instant
Target player draws four cards.
Rush of Knowledge
Sorcery
Draw cards equal to the greatest mana value among permanents you control.
Orim's Chant
Instant
Kicker (You may pay an additional as you cast this spell.)
Target player can't cast spells this turn. If this spell was kicked, creatures can't attack this turn.
Frantic Search
Show and Tell
Sorcery
Each player may put an artifact, creature, enchantment, or land card from their hand onto the battlefield.
Show and Tell
Sorcery
Each player may put an artifact, creature, enchantment, or land card from their hand onto the battlefield.
Adarkar Wastes
Land
: Add .
: Add or . This land deals 1 damage to you.
Ancient Tomb
Land
: Add . This land deals 2 damage to you.
Saprazzan Skerry
Land
This land enters tapped with two depletion counters on it.
, Remove a depletion counter from this land: Add . If there are no depletion counters on this land, sacrifice it.
Svyelunite Temple
Land
This land enters tapped.
: Add .
, Sacrifice this land: Add .
City of Traitors
Land
When you play another land, sacrifice this land.
: Add .
Adarkar Wastes
Land
: Add .
: Add or . This land deals 1 damage to you.
Ancient Tomb
Land
: Add . This land deals 2 damage to you.
Saprazzan Skerry
Land
This land enters tapped with two depletion counters on it.
, Remove a depletion counter from this land: Add . If there are no depletion counters on this land, sacrifice it.
Island
Basic Land — Island
(: Add .)
City of Traitors
Land
When you play another land, sacrifice this land.
: Add .
Adarkar Wastes
Land
: Add .
: Add or . This land deals 1 damage to you.
Ancient Tomb
Land
: Add . This land deals 2 damage to you.
Saprazzan Skerry
Land
This land enters tapped with two depletion counters on it.
, Remove a depletion counter from this land: Add . If there are no depletion counters on this land, sacrifice it.
Island
Basic Land — Island
(: Add .)
Adarkar Wastes
Land
: Add .
: Add or . This land deals 1 damage to you.
Ancient Tomb
Land
: Add . This land deals 2 damage to you.
Saprazzan Skerry
Land
This land enters tapped with two depletion counters on it.
, Remove a depletion counter from this land: Add . If there are no depletion counters on this land, sacrifice it.
Svyelunite Temple
Land
This land enters tapped.
: Add .
, Sacrifice this land: Add .
Island
Basic Land — Island
(: Add .)

Side

Hydroblast
Instant
Choose one —
• Counter target spell if it's red.
• Destroy target permanent if it's red.
Hydroblast
Instant
Choose one —
• Counter target spell if it's red.
• Destroy target permanent if it's red.
Hydroblast
Instant
Choose one —
• Counter target spell if it's red.
• Destroy target permanent if it's red.
Abeyance
Instant
Until end of turn, target player can't cast instant or sorcery spells, and that player can't activate abilities that aren't mana abilities.
Draw a card.
Defense Grid
Artifact
Each spell costs more to cast except during its controller's turn.
Defense Grid
Artifact
Each spell costs more to cast except during its controller's turn.
Arcane Denial
Instant
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.
You draw a card at the beginning of the next turn's upkeep.
Brain Freeze
Instant
Target player mills three cards.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Chain of Vapor
Instant
Return target nonland permanent to its owner's hand. Then that permanent's controller may sacrifice a land of their choice. If the player does, they may copy this spell and may choose a new target for that copy.
Denying Wind
Sorcery
Search target player's library for up to seven cards and exile them. Then that player shuffles.
Memory Lapse
Instant
Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
Orim's Chant
Instant
Kicker (You may pay an additional as you cast this spell.)
Target player can't cast spells this turn. If this spell was kicked, creatures can't attack this turn.
Stifle
Instant
Counter target activated or triggered ability. (Mana abilities can't be targeted.)
Tolarian Winds
Instant
Discard all the cards in your hand, then draw that many cards.
Tranquil Domain
Instant
Destroy all non-Aura enchantments.