Instant
Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Creature — Angel
Flying, vigilance, haste
Instant
Lightning Bolt deals 3 damage to any target.
Instant
Counter target spell unless its controller pays .
Creature — Human Wizard
As this creature enters, choose a nonland card name.
Spells with the chosen name can't be cast.
Instant
Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Creature — Angel
Flying, vigilance, haste
Instant
Lightning Bolt deals 3 damage to any target.
Instant
Counter target spell unless its controller pays .
Creature — Human Wizard
As this creature enters, choose a nonland card name.
Spells with the chosen name can't be cast.
Instant
Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Creature — Angel
Flying, vigilance, haste
Instant
Lightning Bolt deals 3 damage to any target.
Instant
Counter target spell unless its controller pays .
Creature — Human Wizard
As this creature enters, choose a nonland card name.
Spells with the chosen name can't be cast.
Instant
Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Creature — Angel
Flying, vigilance, haste
Instant
Lightning Bolt deals 3 damage to any target.
Instant
Counter target spell unless its controller pays .
Creature — Human Wizard
As this creature enters, choose a nonland card name.
Spells with the chosen name can't be cast.
Instant
Exile target creature. Its controller gains life equal to its power.
Creature — Human Cleric
: Target creature you control gains protection from the color of your choice until end of turn.
Instant
Counter target spell.
Instant
Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
Enchantment
Sacrifice this enchantment: Destroy target artifact or enchantment.
Instant
Exile target creature. Its controller gains life equal to its power.
Creature — Human Cleric
: Target creature you control gains protection from the color of your choice until end of turn.
Instant
Counter target spell.
Instant
Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
Land
: Add .
: Add or . This land deals 1 damage to you.
Instant
Exile target creature. Its controller gains life equal to its power.
Creature — Human Cleric
: Target creature you control gains protection from the color of your choice until end of turn.
Creature — Angel
Flying
Whenever this creature deals damage, you gain that much life.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Land
: Add .
: Add or . This land deals 1 damage to you.
Instant
Exile target creature. Its controller gains life equal to its power.
Instant
Destroy target artifact or enchantment.
Creature — Angel
Flying
Whenever this creature deals damage, you gain that much life.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Land
: Add .
: Add or . This land deals 1 damage to you.
Land
, Pay 1 life, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
Land
: Add .
: Add or . This land deals 1 damage to you.
Land
: Add one mana of any type that a land you control could produce.
Basic Land — Mountain
(: Add .)
Basic Land — Island
(: Add .)
Land
, Pay 1 life, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
Land
: Add .
: Add or . This land deals 1 damage to you.
Land
: Add one mana of any type that a land you control could produce.
Basic Land — Mountain
(: Add .)
Basic Land — Plains
(: Add .)
Land
, Pay 1 life, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
Land
This land enters with three mining counters on it.
, Remove a mining counter from this land: Add one mana of any color. If there are no mining counters on this land, sacrifice it.
Land
: Add .
: Add or . This land deals 1 damage to you.
Basic Land — Island
(: Add .)
Basic Land — Plains
(: Add .)
Land
, Pay 1 life, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
Land
This land enters with three mining counters on it.
, Remove a mining counter from this land: Add one mana of any color. If there are no mining counters on this land, sacrifice it.
Land
Whenever this land becomes tapped, it deals 1 damage to you.
: Add one mana of any color.
Basic Land — Island
(: Add .)
Basic Land — Plains
(: Add .)