Deadguy Ale by William Garthside
Main Deck
Sorcery
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Sorcery
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Sorcery
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Sorcery
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Side
Enchantment
As this enchantment enters, choose a creature type.
All creatures of the chosen type get -1/-1.
As this enchantment enters, choose a creature type.
All creatures of the chosen type get -1/-1.
Enchantment
As this enchantment enters, choose a creature type.
All creatures of the chosen type get -1/-1.
As this enchantment enters, choose a creature type.
All creatures of the chosen type get -1/-1.
Enchantment
As this enchantment enters, choose a creature type.
All creatures of the chosen type get -1/-1.
As this enchantment enters, choose a creature type.
All creatures of the chosen type get -1/-1.
Enchantment
As this enchantment enters, choose a creature type.
All creatures of the chosen type get -1/-1.
As this enchantment enters, choose a creature type.
All creatures of the chosen type get -1/-1.
Enchantment
: The next time a red source of your choice would deal damage to you this turn, prevent that damage.
: The next time a red source of your choice would deal damage to you this turn, prevent that damage.
Enchantment
: The next time a red source of your choice would deal damage to you this turn, prevent that damage.
: The next time a red source of your choice would deal damage to you this turn, prevent that damage.
Sorcery
Create X 4/4 white Angel creature tokens with flying.
Cycling (, Discard this card: Draw a card.)
When you cycle this card, you may pay {X}. If you do, create X 1/1 white Soldier creature tokens.
Create X 4/4 white Angel creature tokens with flying.
Cycling (, Discard this card: Draw a card.)
When you cycle this card, you may pay {X}. If you do, create X 1/1 white Soldier creature tokens.