Menàge at Draw by Valerio Maggio

Main Deck

Intuition
Instant
Search your library for three cards and reveal them. Target opponent chooses one. Put that card into your hand and the rest into your graveyard. Then shuffle.
Cabal Therapy
Sorcery
Choose a nonland card name. Target player reveals their hand and discards all cards with that name.
Flashback—Sacrifice a creature. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Corpse Dance
Instant
Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.
Shallow Grave
Instant
Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.
Dark Ritual
Instant
Add .
Intuition
Instant
Search your library for three cards and reveal them. Target opponent chooses one. Put that card into your hand and the rest into your graveyard. Then shuffle.
Cabal Therapy
Sorcery
Choose a nonland card name. Target player reveals their hand and discards all cards with that name.
Flashback—Sacrifice a creature. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Corpse Dance
Instant
Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.
Shallow Grave
Instant
Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.
Dark Ritual
Instant
Add .
Intuition
Instant
Search your library for three cards and reveal them. Target opponent chooses one. Put that card into your hand and the rest into your graveyard. Then shuffle.
Cabal Therapy
Sorcery
Choose a nonland card name. Target player reveals their hand and discards all cards with that name.
Flashback—Sacrifice a creature. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Corpse Dance
Instant
Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.
Shallow Grave
Instant
Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.
Dark Ritual
Instant
Add .
Intuition
Instant
Search your library for three cards and reveal them. Target opponent chooses one. Put that card into your hand and the rest into your graveyard. Then shuffle.
Cabal Therapy
Sorcery
Choose a nonland card name. Target player reveals their hand and discards all cards with that name.
Flashback—Sacrifice a creature. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Corpse Dance
Instant
Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.
Shallow Grave
Instant
Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.
Dark Ritual
Instant
Add .
Buried Alive
Sorcery
Search your library for up to three creature cards, put them into your graveyard, then shuffle.
Burning Wish
Sorcery
You may reveal a sorcery card you own from outside the game and put it into your hand. Exile Burning Wish.
Lotus Petal
Artifact
, Sacrifice this artifact: Add one mana of any color.
Arcanis the Omnipotent
Legendary Creature — Wizard
: Draw three cards.
: Return Arcanis to its owner's hand.
Reanimate
Sorcery
Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to that card's mana value.
Buried Alive
Sorcery
Search your library for up to three creature cards, put them into your graveyard, then shuffle.
Burning Wish
Sorcery
You may reveal a sorcery card you own from outside the game and put it into your hand. Exile Burning Wish.
Lotus Petal
Artifact
, Sacrifice this artifact: Add one mana of any color.
Arcanis the Omnipotent
Legendary Creature — Wizard
: Draw three cards.
: Return Arcanis to its owner's hand.
Mox Diamond
Artifact
If this artifact would enter, you may discard a land card instead. If you do, put this artifact onto the battlefield. If you don't, put it into its owner's graveyard.
: Add one mana of any color.
Buried Alive
Sorcery
Search your library for up to three creature cards, put them into your graveyard, then shuffle.
Burning Wish
Sorcery
You may reveal a sorcery card you own from outside the game and put it into your hand. Exile Burning Wish.
Lotus Petal
Artifact
, Sacrifice this artifact: Add one mana of any color.
Academy Rector
Creature — Human Cleric
When this creature dies, you may exile it. If you do, search your library for an enchantment card, put that card onto the battlefield, then shuffle.
Shivan Reef
Land
: Add .
: Add or . This land deals 1 damage to you.
Kamahl, Pit Fighter
Legendary Creature — Human Barbarian
Haste (This creature can attack and as soon as it comes under your control.)
: Kamahl deals 3 damage to any target.
Mind Over Matter
Enchantment
Discard a card: You may tap or untap target artifact, creature, or land.
Form of the Dragon
Enchantment
At the beginning of your upkeep, this enchantment deals 5 damage to any target.
At the beginning of each end step, your life total becomes 5.
Creatures without flying can't attack you.
Academy Rector
Creature — Human Cleric
When this creature dies, you may exile it. If you do, search your library for an enchantment card, put that card onto the battlefield, then shuffle.
Crosis's Catacombs
Land — Lair
When this land enters, sacrifice it unless you return a non-Lair land you control to its owner's hand.
: Add , , or .
Dromar's Cavern
Land — Lair
When this land enters, sacrifice it unless you return a non-Lair land you control to its owner's hand.
: Add , , or .
Ancient Tomb
Land
: Add . This land deals 2 damage to you.
Underground River
Land
: Add .
: Add or . This land deals 1 damage to you.
Gemstone Mine
Land
This land enters with three mining counters on it.
, Remove a mining counter from this land: Add one mana of any color. If there are no mining counters on this land, sacrifice it.
City of Brass
Land
Whenever this land becomes tapped, it deals 1 damage to you.
: Add one mana of any color.
Ancient Tomb
Land
: Add . This land deals 2 damage to you.
Underground River
Land
: Add .
: Add or . This land deals 1 damage to you.
Gemstone Mine
Land
This land enters with three mining counters on it.
, Remove a mining counter from this land: Add one mana of any color. If there are no mining counters on this land, sacrifice it.
City of Brass
Land
Whenever this land becomes tapped, it deals 1 damage to you.
: Add one mana of any color.
City of Traitors
Land
When you play another land, sacrifice this land.
: Add .
Ancient Tomb
Land
: Add . This land deals 2 damage to you.
Underground River
Land
: Add .
: Add or . This land deals 1 damage to you.
Gemstone Mine
Land
This land enters with three mining counters on it.
, Remove a mining counter from this land: Add one mana of any color. If there are no mining counters on this land, sacrifice it.
City of Brass
Land
Whenever this land becomes tapped, it deals 1 damage to you.
: Add one mana of any color.
City of Traitors
Land
When you play another land, sacrifice this land.
: Add .
Ancient Tomb
Land
: Add . This land deals 2 damage to you.
Underground River
Land
: Add .
: Add or . This land deals 1 damage to you.
Gemstone Mine
Land
This land enters with three mining counters on it.
, Remove a mining counter from this land: Add one mana of any color. If there are no mining counters on this land, sacrifice it.
City of Brass
Land
Whenever this land becomes tapped, it deals 1 damage to you.
: Add one mana of any color.
City of Traitors
Land
When you play another land, sacrifice this land.
: Add .

Side

Overload
Instant
Kicker (You may pay an additional as you cast this spell.)
Destroy target artifact if its mana value is 2 or less. If this spell was kicked, destroy that artifact if its mana value is 5 or less instead.
Overload
Instant
Kicker (You may pay an additional as you cast this spell.)
Destroy target artifact if its mana value is 2 or less. If this spell was kicked, destroy that artifact if its mana value is 5 or less instead.
Overload
Instant
Kicker (You may pay an additional as you cast this spell.)
Destroy target artifact if its mana value is 2 or less. If this spell was kicked, destroy that artifact if its mana value is 5 or less instead.
Show and Tell
Sorcery
Each player may put an artifact, creature, enchantment, or land card from their hand onto the battlefield.
Buried Alive
Sorcery
Search your library for up to three creature cards, put them into your graveyard, then shuffle.
Reanimate
Sorcery
Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to that card's mana value.
Tranquility
Sorcery
Destroy all enchantments.
Meltdown
Sorcery
Destroy each artifact with mana value X or less.
Pyroclasm
Sorcery
Pyroclasm deals 2 damage to each creature.
Innocent Blood
Sorcery
Each player sacrifices a creature of their choice.
Living Death
Sorcery
Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.
Ghitu Fire
Sorcery
You may cast this spell as though it had flash if you pay more to cast it. (You may cast it any time you could cast an instant.)
Ghitu Fire deals X damage to any target.
Wash Out
Sorcery
Return all permanents of the color of your choice to their owners' hands.
Aura Thief
Creature — Illusion
Flying
When this creature dies, you gain control of all enchantments. (You don't get to move Auras.)
Crippling Fatigue
Sorcery
Target creature gets -2/-2 until end of turn.
Flashback—, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)